Discord-logo.jpg Join our Discord!
If you have been locked out of your account you can request a password reset here.

Difference between revisions of "User:Brody7.62/Sandbox"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Jump to navigation Jump to search
 
(343 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
This is my sandbox and I plan to jot ideas down here for lost media or improvements. Feel free to edit any of the stuff  
 
This is my sandbox and I plan to jot ideas down here for lost media or improvements. Feel free to edit any of the stuff  
 +
 +
__TOC__<br clear=all>
 +
 
=Frankenguns=
 
=Frankenguns=
 +
==Dumb Photoshops==
 +
===SCAP===
 +
It is the late 90s and NATO is looking for a PDW and an Armor piercing Pistol round. FN works fast to develop a gun for the NATO trials. In response to the NATO trials FN makes the P90. HK hears about the NATO trials so they go and develop a scale down version of the G36 called the "MP7". Both of the Guns fail, but NATO prefers the 5.7 x 28mm round the P90 Fires and NATO wanted a more conventional PDW like its competitor. In 2005 FN took their SCAR system and scaled it down to fire 5.7 x 28mm, and they used their feedback from NATO on being more "Conventional" so they developed the SCAP (Special operations Close quarter Automatic Pistol). The Gun eventually won the NATO Trials and wasn't really a commercial success on the US civilian Market up until 2014 when the pistol version came out with a brace and a 7 inch barrel.
 +
[[File:FN SCAR-14.jpeg|thumb|none|600px|SCAP - 5.7 x 28mm]]
 +
 
==Call of Duty: Black Ops Cold War==
 
==Call of Duty: Black Ops Cold War==
 
===LC10===
 
===LC10===
Line 6: Line 14:
 
[[File:LC10.jpeg|thumb|none|600px|]]
 
[[File:LC10.jpeg|thumb|none|600px|]]
  
=Bodycam=
+
=Sandstorm=
 +
 
 +
=The Siege at Ruby Ridge=
 +
[[Image:The Siege at Ruby Ridge Covier.jpeg|thumb|right|300px|''The Siege at Ruby Ridge'' (1996)]]
 +
'''''The Siege at Ruby Ridge''''' is a movie that is based on Ruby Ridge standoff that happened in 1992.
 +
{{Film Title}}
 +
__TOC__<br clear="all">
 +
 
 +
 
 +
==M1A==
 +
Vicki Weaver ([[Laura Dern]]) uses a [[M1A]].
 +
[[Image:SFA M1A.jpg|thumb|none|400px|Springfield Armory M1A - 7.62x51mm (.308 Winchester)]]
 +
[[Image:The Siege at Ruby Ridge M1A.jpeg|thumb|none|500px|<caption>]]
 +
 
 +
==Weapon 2==
 +
<Character> ([[<Actor>]]) uses a [[<weapon>]].
 +
[[Image:<gun image>|thumb|none|400px|<gun name> - <caliber>]]
 +
[[Image:<Screenshot>|thumb|none|500px|<caption>]]
 +
[[Image:<Screenshot>|thumb|none|500px|<caption>]]
 +
[[Image:<Screenshot>|thumb|none|500px|<caption>]]
 +
 
 +
=Open Fortress=
 
{{Infobox Video Game|{{PAGENAME}}
 
{{Infobox Video Game|{{PAGENAME}}
|name = Bodycam
+
|name = Open Fortress
|picture = Bodycam cover art.jpeg
+
|picture = Open Fortress Cover.jpg
 
|caption = PC Boxart
 
|caption = PC Boxart
|series= Bodycam
+
|series= Open Fortress
|date= 2024
+
|date= 2021
|developer= Reissad Studio
+
|developer=KaydemonLP
|platforms= PC
+
|platforms=PC
|publisher= Reissad Studio
+
|publisher= KaydemonLP
|genre=[[First-Person Shooter]]
+
|genre=First Person Shooter
 
}}
 
}}
  
''Bodycam'' is a Hyper realistic shooter that was made by a team of a 17 year old and a 20 year old. The game tries to emulate body cam footage using the Unreal Engine 5's new assets. The game has 3 game modes Death match, Team Death Match and Body Bomb which is kind of like [[Counter-Strike]]'s defuse game mode. The game has Friendly Fire and blurred faces to get that realistic feel as well as a HUD that replicates an Axon Body camera's GUI. The game is currently in Early Access.
+
'''Open Fortress''' is a mod for Team Fortress 2 that mixes Team Fortress 2 with Quake 3 by adding in game modes like free for all, where you run around and pick up weapons to get the most kills to win, and the ability to zoom in by holding down mouse 2. There is also capture the flag, which returns to the Quake formula of CTF, where they lay out weapons across the map that you pick up manually, and that's what differentiates itself from Team Fortress 2's style of capture the flag, where you spawn and have an option of nine different classes with set weapons for set classes. The Team Fortress 2 elements can be seen in the art style of the game and the ability to customise your mercenary, from changing your melee weapon from a lead pipe to a crowbar to changing what hat you want to wear or which plate carrier you want to wear. You can also choose which announcer you want to use, like the original Half-Life VOX announcer. Open Fortress also encourages bunny-hopping.
 +
{{VG Title}}
  
{{VG Title}}
+
==Overview==
 +
''Open Fortress'' features weapons scattered across the map in spots where they will spawn. Weapons spawn at areas that are designated for that certain weapon to be used. For example, a rail gun would spawn far away from all of the other players on a platform with very little area to move around, and this is due to the design of the railgun with its slow rate of fire and high damage trade-off.
 
__TOC__<br clear="all">
 
__TOC__<br clear="all">
 
  
 
==Handguns==
 
==Handguns==
  
  
===M1911A1===
+
===Walther P38===
The [[M1911A1]] is a handgun with a 7 round magazine capacity.
+
The [[Walther P38]] is the handgun that the player spawns with. it has a magazine capacity of 15 rounds with 90 rounds in reserve. At point blank range the P38 does 22 damage, at its base range it does 15 damage and at long range shots does 8 damage. Mini Crits do around 20-30 damage to the enemy players, While crits do around 40 damage. It takes 10 shots to a enemy player at their base health. It takes 4 Crits to kill an enemy player at their base health. if the player picks up another P38 they can akimbo it.  
[[file:M1911Colt.jpg|thumb|none||300px|World War II Colt M1911A1 - .45 ACP]]
+
[[file:Mauser-P38.jpg|thumb|none|300px|Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm]]
 
 
===Glock 17===
 
The [[Glock 17]] is a handgun with a more modern capacity magazine and is pretty good for close quarter combat with its 17 + 1 capacity.
 
[[file:Glock17Gen4.jpg|thumb|none|300px|4rd Generation Glock 17 - 9x19mm]]
 
 
 
===TTI Glock Combat Master Package===
 
The TTI Glock Combat Master Package is labeled as the "Kobra" but it appears to have a silver TTI Slide that has no Taran tactical labels on probably for legal reasons. it that is identical to the Glock 17 with its magazine capacity.  
 
[[file:TTI Glock Combat Master Performance Package.jpg|thumb|none|300px|TTI Glock Combat Master Performance Package - 9x19mm]]
 
  
===Desert Eagle Mark XIX===
+
===Smith & Wesson Model 29===
The [[Desert Eagle]] is a bit of an odd choice for a realistic shooter but nevertheless it's a useful handgun in the game. it has the most recoil out of all of the handguns in the game.
+
The [[Smith & Wesson Model 29]] carries 6 in the cylinder along with 24 rounds of .44 Remington Magnum in reserve. At point blank range the Model 29 does 67 damage, at its base range it does 45 damage and at long range shots does 23 damage. Mini Crits do around 61-91 damage to the enemy players, While crits do around 135 damage. It takes 4 shots to an enemy player at their base health. It takes 2 Crits to kill an enemy player at their base health.  
[[file:DesertEagle50AE.jpg|thumb|none|300px|Magnum Research Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]
+
[[file:S&WModel29NickelNewModel.jpg|thumb|none|300px|Smith & Wesson Model 29 new production with nickel finish - .44 Magnum]]
  
 
==Submachine Guns==
 
==Submachine Guns==
  
  
===Mini Uzi===
+
===M1928===
In Bodycam the [[Mini Uzi]] is a full auto submachine gun that has a fire rate around 600 RPM similar to a normal Uzi.
+
The [[M1928 Thompson]] is a sub machine gun with a 50 round drum magazine that has the magazine capacity of 40 rounds along with 80 bullets in reserve (3 Drum Mags Total). At point blank range the M1928 does 18 damage, at its base range it does 12 damage and at long range shots does 6 damage. Mini Crits do around 16-24 damage to the enemy players, While crits do around 36 damage. This gun is ideally used to be a spray and pray weapon with its awful damage and decent magazine capacity similar to the [[PP-19 Bizon]] in [[CS:GO]].  
[[file:Imi-mini-uzi.jpg|thumb|none|350px|IMI Mini Uzi - 9x19mm]]
+
[[file:M1928.jpg|thumb|none|350px|M1928 Thompson with 50-round drum magazine - .45 ACP]]
 
 
===UMP45===
 
The [[UMP45]] has a  25 round magazine capacity and is effective at Close Quarters.
 
[[file:UMP 45.jpg|thumb|none|350px|Heckler & Koch UMP45 - .45 ACP]]
 
  
 
==Assault rifles / Battle Rifles==
 
==Assault rifles / Battle Rifles==
  
  
===M4A1===
+
==="Assault Rifle"===
The [[M4A1]] is a 5.56x45mm NATO assault rifle that shoots arround 700-950 rounds per minute in fully automatic and kitted with a Knight's Armament RAS handguard.
+
The "Assault Rifle" is meant to represent a stereotypical M16 with its burst mode silhouette and probably the misconception that '''AR'''-15 stands for "Assault Rifle." In the game, the AR-15 is labelled as the "Assault ifle." The AR-15 is also kitted out with furniture from the AR-10, like the hand guard and the stock. At point blank, 1 shot does 27 damage, so if a player were to shoot a 3-round burst and have all their shots hit at point blank range, they would do 83 damage, and if a player were to shoot a 3-round burst at its base range and have all their shots hit, it would do 52 damage to an enemy player (18 damage per shot). A mini crit does around 24-46 damage per shot, and a crit does around 54 damage per shot, meaning that if a player were to shoot a perfect burst and have all the shots hit the enemy's base health, it would be like [[Call of Duty 4: Modern Warfare]] M16 and kill them.
[[file:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm NATO]]
+
[[file:Ar10-1.jpg|thumb|none|350px|ArmaLite AR-10, "Sudanese" model - 7.62x51mm NATO]]
 
+
[[file:M16A2.jpg|thumb|none|350px|Colt M16A2 - 5.56x45mm]]
===AKM===
 
The [[AKM]] is a 7.62x39 assault rifle that fires slightly slower then the M4A1 at about 600 rounds per minute and it also has heavier felt recoil than the M4A1.
 
[[file:AKMRifle.jpg|thumb|none|350px|AKM - 7.62x39mm]]
 
 
 
===SCAR-H===
 
The [[SCAR-H]] is a 7.62x51mm NATO and has a 20 round magazine but makes up for it with its better damage. For some reason the flip up sites are down when you're aim down sights.
 
[[file:FN SCAR-H STD gen3 blk.jpg|thumb|none|350px|Third Generation FN SCAR-H STD (note the AAC BLACKOUT 51T M.I.T.E.R. flash hider) - 7.62x51mm NATO]]
 
  
 
==Shotguns==
 
==Shotguns==
  
===Remington 870===
 
The [[Remington 870]] is currently the only shotgun in the game and is really effective in close quarters.
 
[[file:Remington870BlackSynthetic.jpg|thumb|none|350px|Remington Model 870 Police Magnum with early style black synthetic riot foregrips and buttstock - 12 gauge
 
]]
 
  
==Rifles / Sniper Rifles==
+
===Ithaca 37===
 +
The [[Ithaca 37]] is the standard Team Fortress 2 shotgun that has a magazine capacity of 5 + 1 and 32 in reserve. Each shot contains 10 pellets with each pellet doing 9 damage at point blank range which means it does 90 damage if all pallets land and would take 2 shots for a player to kill an enemy player with their base health close range, at medium rage the Ithaca 37 does 6 damage per pellet. If all the player's pellets hit at medium range (it won't) then it would take 3 shots to kill the enemy player.
 +
[[file:Ithaca m37sawedoff.jpg|thumb|none|350px|Airsoft Ithaca 37 with sawed-off stock and barrel - (fake) 12 gauge]]
  
 +
===Stoeger Coach Gun===
 +
The [[Stoeger Coach Gun]] is a side by side Double Barrel Shotgun the game labels a 1 shell with 20 pellets to represent 2 shells fired. This gun is best used at close range and should be only used at close range. If a player were to shoot to the body at close range and have all of the pellets land the enemy player would die because it has twice the amount of pellets in total would do 180 damage. This shotgun should never be used at medium range let alone long range. It's main purpose is literally to kill anything that's in front of it from a short distance.
 +
[[file:IGA-Coach-Gun.jpg|thumb|none|350px|Stoeger/IGA Coach imported side by side shotgun - 12 gauge]]
  
===SVD Dragunov===
+
==Grenades & Explosives==
The [[SVD Dragunov]] is currently the only sniper rifle in the game and it's super effective with its 10 round capacity magazine.
 
[[file:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54mm R]]
 
  
=AQtion=
 
{{Infobox Video Game|{{PAGENAME}}
 
|name = AQtion
 
|picture = AQtion.jpg
 
|caption =  ''Official Box Art''
 
|date= 1998, 2022 (Steam Release)
 
|developer= AQ2World Team, TNG Team, A-Team (Akimbo)
 
|platforms=PC
 
|publisher= AQ2World Team
 
|genre=First-Person Shooter
 
}}
 
  
''''AQtion'''' is a game developed by the A-team back on November 12 1998 and was re-released on Jun 1 2022 on steam. it has game modes like Deathmatch a free for all game mode where whoever gets the most kills wins the game ,Team Deathmatch a game mode where there are 2 assigned teams and whichever team gets the most kills wins usually due to a kill limit or the time running out, Capture the Flag a game mode where 2 teams try and steal each others flags and wins due to a certain number of flags stolen or the time runs out and the team with the most flags wins, offline play where you get to play against bots in a all the game modes listed, and a Unique multiplayer game mode called "Espionage" where you in certain scenarios like Cops and Robbers where the cops try to assassinate the designated VIP robber and the robbers have to escort the VIP to a certain destination usually by killing off the cops that are trying to kill the VIP and if the VIP dies the cops win. The game also gives you a limited variety of weapons and abilities. weapons and perks are selected when you join the match. you get options like a suppressor, sneaky boots, Kevlar vest, a laser, and extra magazines. Guns are not assigned by teams like in Counter Strike with the Terrorists getting AK-47s or Counter terroritsts gettiing M4A1s
+
===China Lake Launcher===
 +
The [[China Lake Launcher]] is a projectile-based weapon that shoots pipes that don't explode on impact, similar to the stock grenade launcher in Team Fortress 2 but pump action. The China Lake Launcher has a tube magazine capacity of 4 with 16 in reserve. its 40x46 pipes it shoots does 90 damage.
 +
[[file:China Lake.jpg|thumb|none|400px|China Lake Launcher - 40x46mm]]
  
{{VG Title}}
+
=FGC-9=
__TOC__<br clear="all">
+
[[Image:FGC-9 MkI CAD Cross Section.jpg|thumb|right|400px|FGC-9 MkI - 9x19mm Parabellum]]
 +
The FGC-9 (Fuck Gun Control 9) is a Pistol Caliber Carbine that was designed around 2018 to 2020 by a guy named “JStark1809" who was trying to send the same message that Philly Ludy was trying to send back in 1998 with the message "you can't ban guns," and this is shown with some variations of the FGC-9 being compatible with parts that may be more legal than standard gun parts with some variations using the actual AR-15 fire control group, variations that are marketed towards places like where JStarks from are more likely to use Airsoft fire control group or a 3D printed fire control group. After the FGC-9 was invented, JStark1809 was eventually captured by the German government after making the gun and being pronounced dead two days later from a "Heart Attack". The gun is currently being used by civilians in Myanmar to fight off a regime. It hasn't appeared in any movies yet and only time will tell.
  
==Handguns==
+
==Specifications==
 
+
(2020 - today)
 
+
* '''Type:''' Submachine gun
===Heckler & Koch Mark 23===
+
* '''Country of Origin:''' Germany
The [[Heckler & Koch Mark 23]] appears in the game and makes the same firing sound as the USP in [[Counter-Strike]]. it can also be a akimbo wielded as primaries.
+
* '''Caliber(s):''' 9x19mm Parabellum
[[file:Mk23.jpg|thumb|none|300px|Heckler & Koch Mark 23 - .45 ACP. Note the "Mark 23" marking.]]
+
* '''Weight:''' 2.1 kg (4 lb 10.1 oz) without the mag
 
+
* '''Length:''' 520 mm (20.5 in)
==Submachine Guns==
+
* '''Barrel Length:''' 114 mm (4.5 in)
 
+
* '''Feed System:''' 9x19mm Parabellum Glock Magazines
 
+
* '''Fire Modes:''' Semi-Auto
===MP5A5===
 
The [[MP5A5]] is mislabeled as a "MP5/10" because it's not using 10 mm magazines. It also has a [[MP5A5]] with a navy fire control group and it is also select fire in game with the ability to swap between full auto and bursts with the burst feature being more accurate but a delay in between firing.
 
[[file:H&KMP5A5.jpg|thumb|none|350px|Heckler & Koch MP5A5 - 9x19mm]]
 
  
==Shotguns==
+
=AK-50=
 +
[[file:Laitest AK50-min.jpg|thumb|right|400px|AK-50, 12.7 x 99mm. This is the latest iteration of the AK-50. This picture depicts the new muzzle brake as well as its new black color.]]
 +
The AK-50 is a unique firearm designed by Brandon Herrera back in 2017 when he decided to tackle the challenge of making an AK platform rifle chambered in .50 BMG. The AK-50 retains the basic long-stroke piston design of a standard AK but with a different style of rotating bolt that looks vaguely similar to the one of the Masterpiece Arm MPAR556 Bolt head, it can expect some AK furniture like the stock and pistol grip. The producers of John Wick contacted Brandon and asked him if they could borrow the AK-50 for their upcoming film John Wick 4. Brandon wanted to say yes to them, but he didn't have the AK-50 fully completed yet. The Rifle was announced finished on August 11th with black paintwork and an updated muzzle brake to reduce Barrel Flex.
  
 +
==Specifications==
 +
* '''Type:''' Sniper Rifle
 +
* '''Country of Origin:''' USA
 +
* '''Caliber(s):''' .50 BMG
 +
* '''Barrel Length:''' 20 in (50.8 cm)
 +
* '''Feed System:''' 10-round Barret magazine
 +
* '''Fire Modes:''' Semi-Auto
  
===Benelli M3 Super 90===
+
==Video Games==
the [[Benelli M3 Super 90]] appears in the game the "M3 Super 90 Assault Shotgun"
+
{| class="wikitable" style="font-size: 95%;" border="1" style="border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%" |-bgcolor=#D0E7FF
It behaves like a typical shotgun in other video games most comparably to the M3 in counter strike where it is really powerful at close range and longer distance shots become more inaccurate causing the pellets to spread and do less damage.
+
!align=center bgcolor=#D0E7FF width="200"|'''Title'''
[[file:Benelli m3-1-.jpg|thumb|none|350px|Benelli M3 Super 90 with pistol grip stock combination - 12 gauge]]
+
!align=center bgcolor=#D0E7FF width="200"|'''Appears as'''
 +
!align=center bgcolor=#D0E7FF width="250"|'''Mods'''
 +
!align=center bgcolor=#D0E7FF width="250"|'''Note'''
 +
!align=center bgcolor=#D0E7FF width="50"|'''Date'''
 +
|-
 +
| ''[[Modern Warfare 3]]'' || JAK Cataclysm ||20 Round FosTech Barrett mag || The AK-50 is a crudely made "Conversion Kit" for the RPK|| 2024
 +
|-
 +
| ''[[Escape from Tarkov]]'' || || || ||
 +
|-
 +
|}
  
===Remington Spartan Sawed Off shotgun===
+
=AR-15 Parts identification guide=
 +
==Handguards==
 +
===Non-Railed===
 +
===Picatinny RIS===
 +
===M-LOK===
 +
Some M-LOK Hand guards that have Picatinny on the top or the bottom will be included in this category.
 +
====Geissele MK14 Super Modular Rail Handguard====
 +
[[File:Geissele-mk14-super-modular-m-lok-rail.jpg|thumb|none]]
  
 +
===KeyMod===
 +
Some KeyMod Hand guards that have Picatinny on the top or the bottom will be included in this category.
 +
==Uppers==
 +
==Lowers==
 +
==Magazines==
 +
==Pistol grips==
 +
==Stocks==
 +
===Fixed===
 +
===Collapsible===
 +
This category will define collapsible stocks as Stocks that use the traditional AR buffer tube.
 +
====Magpul MOE Mil-Spec Carbine Stock====
 +
[[File:Magpul MOE Mil-Spec Carbine Stock.jpg|thumb|none]]
 +
====Magpul MOE SL Mil-Spec Carbine Stock====
 +
[[File:Magpul MOE SL Mil-Spec Carbine Stock.jpeg|thumb|none]]
  
the [[Remington Spartan]] in the game appears as the "Handcannon" due to it being sawed off. Just like Doom it fires both shots at once and it's only effective at close range destroying anyone in its path
+
===PDW===
[[file:Remington SBS.jpg|thumb|none|350px|Remington Spartan Sawed Off shotgun - 12 gauge]]
+
The term "PDW Stock" might come off as very vague it will still be a separate category from the collapsible. What a PDW stock is a Telescoping stock with the purpose being that it would be more compact to fit in a tank or a truck with a VIP then a traditional AR Collapsible Stock. The earliest examples are the [[M231 Firing Port Weapon]] Wire Collapsible stock and later examples include the [[AAC Honey Badger]] and the [[Heckler & Koch HK416C]].
 
 
==Sniper Rifles==
 
 
 
 
 
===SIG Sauer SSG 3000===
 
the SIG Sauer SSG 3000 has almost the same exact stats as the AWP in [[Counter-Strike]] with the main difference being scope having three different magnification modes 2x, 4x, and 6x. It's a left handed bolt action rifle but is shot right handed like in the original Counter-Strike. It is a one shot to the torso and head with Kevlar on and the 7.62 NATO round it fires does not stop until it comes into contact with a wall. In game the player carry's 20 rounds of 7.62 NATO in his reserve along with its 6 round magazine capacity. It is the most accurate gun in the game.
 
[[file:SSG3000.jpg|thumb|none|400px|SIG-Sauer SSG 3000 - 7.62x51mm NATO]]
 
 
 
==Assault Rifles==
 
 
 
 
 
===Colt M4A1===
 
the Colt M4A1 appears as the "M4 Assault Rifle" and it also appears to be one of the few guns to not use [[Counter-Strike]] sounds but what it does have from
 
[[Counter-Strike]] is it's floppy dust cover when firing it also has the same rate of fire as the MP5/10 but does as much damage as the USP and is also select fire. It can take down a fully armored aponent with 2 shots to the head
 
[[file:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm NATO]]
 
 
 
=Open Fortress=
 
{{Infobox Video Game|{{PAGENAME}}
 
|name = Open Fortress
 
|picture = Open Fortress Cover.jpg
 
|caption = PC Boxart
 
|series= [Open Fortress]
 
|date= 2021
 
|developer=KaydemonLP
 
|platforms=PC
 
|publisher= KaydemonLP
 
|genre=First Person Shooter
 
}}
 
 
 
'''Open Fortress''' is a mod for Team Fortress 2 that Mixes Team Fortress 2 with quake 3.  
 
{{VG Title}}
 
__TOC__<br clear="all">
 

Latest revision as of 03:19, 25 August 2024

This is my sandbox and I plan to jot ideas down here for lost media or improvements. Feel free to edit any of the stuff


Frankenguns

Dumb Photoshops

SCAP

It is the late 90s and NATO is looking for a PDW and an Armor piercing Pistol round. FN works fast to develop a gun for the NATO trials. In response to the NATO trials FN makes the P90. HK hears about the NATO trials so they go and develop a scale down version of the G36 called the "MP7". Both of the Guns fail, but NATO prefers the 5.7 x 28mm round the P90 Fires and NATO wanted a more conventional PDW like its competitor. In 2005 FN took their SCAR system and scaled it down to fire 5.7 x 28mm, and they used their feedback from NATO on being more "Conventional" so they developed the SCAP (Special operations Close quarter Automatic Pistol). The Gun eventually won the NATO Trials and wasn't really a commercial success on the US civilian Market up until 2014 when the pistol version came out with a brace and a 7 inch barrel.

SCAP - 5.7 x 28mm

Call of Duty: Black Ops Cold War

LC10

The "LC10" in the loadout menu weapon preview screen. Peculiarly, the wire stock features a cheek pad.
LC10.jpeg

Sandstorm

The Siege at Ruby Ridge

The Siege at Ruby Ridge (1996)

The Siege at Ruby Ridge is a movie that is based on Ruby Ridge standoff that happened in 1992.
The following weapons were used in the film Brody7.62/Sandbox:


M1A

Vicki Weaver (Laura Dern) uses a M1A.

Springfield Armory M1A - 7.62x51mm (.308 Winchester)

Weapon 2

<Character> ([[<Actor>]]) uses a [[<weapon>]]. [[Image:<gun image>|thumb|none|400px|<gun name> - <caliber>]]

[[Image:<Screenshot>|thumb|none|500px|]] [[Image:<Screenshot>|thumb|none|500px|]] [[Image:<Screenshot>|thumb|none|500px|]]

Open Fortress


Open Fortress
Open Fortress Cover.jpg
PC Boxart
Release Date: 2021
Developer: KaydemonLP
Publisher: KaydemonLP
Series: Open Fortress
Platforms: PC
Genre: First Person Shooter


Open Fortress is a mod for Team Fortress 2 that mixes Team Fortress 2 with Quake 3 by adding in game modes like free for all, where you run around and pick up weapons to get the most kills to win, and the ability to zoom in by holding down mouse 2. There is also capture the flag, which returns to the Quake formula of CTF, where they lay out weapons across the map that you pick up manually, and that's what differentiates itself from Team Fortress 2's style of capture the flag, where you spawn and have an option of nine different classes with set weapons for set classes. The Team Fortress 2 elements can be seen in the art style of the game and the ability to customise your mercenary, from changing your melee weapon from a lead pipe to a crowbar to changing what hat you want to wear or which plate carrier you want to wear. You can also choose which announcer you want to use, like the original Half-Life VOX announcer. Open Fortress also encourages bunny-hopping.
The following weapons appear in the video game Brody7.62/Sandbox:

Overview

Open Fortress features weapons scattered across the map in spots where they will spawn. Weapons spawn at areas that are designated for that certain weapon to be used. For example, a rail gun would spawn far away from all of the other players on a platform with very little area to move around, and this is due to the design of the railgun with its slow rate of fire and high damage trade-off.

Handguns

Walther P38

The Walther P38 is the handgun that the player spawns with. it has a magazine capacity of 15 rounds with 90 rounds in reserve. At point blank range the P38 does 22 damage, at its base range it does 15 damage and at long range shots does 8 damage. Mini Crits do around 20-30 damage to the enemy players, While crits do around 40 damage. It takes 10 shots to a enemy player at their base health. It takes 4 Crits to kill an enemy player at their base health. if the player picks up another P38 they can akimbo it.

Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm

Smith & Wesson Model 29

The Smith & Wesson Model 29 carries 6 in the cylinder along with 24 rounds of .44 Remington Magnum in reserve. At point blank range the Model 29 does 67 damage, at its base range it does 45 damage and at long range shots does 23 damage. Mini Crits do around 61-91 damage to the enemy players, While crits do around 135 damage. It takes 4 shots to an enemy player at their base health. It takes 2 Crits to kill an enemy player at their base health.

Smith & Wesson Model 29 new production with nickel finish - .44 Magnum

Submachine Guns

M1928

The M1928 Thompson is a sub machine gun with a 50 round drum magazine that has the magazine capacity of 40 rounds along with 80 bullets in reserve (3 Drum Mags Total). At point blank range the M1928 does 18 damage, at its base range it does 12 damage and at long range shots does 6 damage. Mini Crits do around 16-24 damage to the enemy players, While crits do around 36 damage. This gun is ideally used to be a spray and pray weapon with its awful damage and decent magazine capacity similar to the PP-19 Bizon in CS:GO.

M1928 Thompson with 50-round drum magazine - .45 ACP

Assault rifles / Battle Rifles

"Assault Rifle"

The "Assault Rifle" is meant to represent a stereotypical M16 with its burst mode silhouette and probably the misconception that AR-15 stands for "Assault Rifle." In the game, the AR-15 is labelled as the "Assault ifle." The AR-15 is also kitted out with furniture from the AR-10, like the hand guard and the stock. At point blank, 1 shot does 27 damage, so if a player were to shoot a 3-round burst and have all their shots hit at point blank range, they would do 83 damage, and if a player were to shoot a 3-round burst at its base range and have all their shots hit, it would do 52 damage to an enemy player (18 damage per shot). A mini crit does around 24-46 damage per shot, and a crit does around 54 damage per shot, meaning that if a player were to shoot a perfect burst and have all the shots hit the enemy's base health, it would be like Call of Duty 4: Modern Warfare M16 and kill them.

ArmaLite AR-10, "Sudanese" model - 7.62x51mm NATO
Colt M16A2 - 5.56x45mm

Shotguns

Ithaca 37

The Ithaca 37 is the standard Team Fortress 2 shotgun that has a magazine capacity of 5 + 1 and 32 in reserve. Each shot contains 10 pellets with each pellet doing 9 damage at point blank range which means it does 90 damage if all pallets land and would take 2 shots for a player to kill an enemy player with their base health close range, at medium rage the Ithaca 37 does 6 damage per pellet. If all the player's pellets hit at medium range (it won't) then it would take 3 shots to kill the enemy player.

Airsoft Ithaca 37 with sawed-off stock and barrel - (fake) 12 gauge

Stoeger Coach Gun

The Stoeger Coach Gun is a side by side Double Barrel Shotgun the game labels a 1 shell with 20 pellets to represent 2 shells fired. This gun is best used at close range and should be only used at close range. If a player were to shoot to the body at close range and have all of the pellets land the enemy player would die because it has twice the amount of pellets in total would do 180 damage. This shotgun should never be used at medium range let alone long range. It's main purpose is literally to kill anything that's in front of it from a short distance.

Stoeger/IGA Coach imported side by side shotgun - 12 gauge

Grenades & Explosives

China Lake Launcher

The China Lake Launcher is a projectile-based weapon that shoots pipes that don't explode on impact, similar to the stock grenade launcher in Team Fortress 2 but pump action. The China Lake Launcher has a tube magazine capacity of 4 with 16 in reserve. its 40x46 pipes it shoots does 90 damage.

China Lake Launcher - 40x46mm

FGC-9

FGC-9 MkI - 9x19mm Parabellum

The FGC-9 (Fuck Gun Control 9) is a Pistol Caliber Carbine that was designed around 2018 to 2020 by a guy named “JStark1809" who was trying to send the same message that Philly Ludy was trying to send back in 1998 with the message "you can't ban guns," and this is shown with some variations of the FGC-9 being compatible with parts that may be more legal than standard gun parts with some variations using the actual AR-15 fire control group, variations that are marketed towards places like where JStarks from are more likely to use Airsoft fire control group or a 3D printed fire control group. After the FGC-9 was invented, JStark1809 was eventually captured by the German government after making the gun and being pronounced dead two days later from a "Heart Attack". The gun is currently being used by civilians in Myanmar to fight off a regime. It hasn't appeared in any movies yet and only time will tell.

Specifications

(2020 - today)

  • Type: Submachine gun
  • Country of Origin: Germany
  • Caliber(s): 9x19mm Parabellum
  • Weight: 2.1 kg (4 lb 10.1 oz) without the mag
  • Length: 520 mm (20.5 in)
  • Barrel Length: 114 mm (4.5 in)
  • Feed System: 9x19mm Parabellum Glock Magazines
  • Fire Modes: Semi-Auto

AK-50

AK-50, 12.7 x 99mm. This is the latest iteration of the AK-50. This picture depicts the new muzzle brake as well as its new black color.

The AK-50 is a unique firearm designed by Brandon Herrera back in 2017 when he decided to tackle the challenge of making an AK platform rifle chambered in .50 BMG. The AK-50 retains the basic long-stroke piston design of a standard AK but with a different style of rotating bolt that looks vaguely similar to the one of the Masterpiece Arm MPAR556 Bolt head, it can expect some AK furniture like the stock and pistol grip. The producers of John Wick contacted Brandon and asked him if they could borrow the AK-50 for their upcoming film John Wick 4. Brandon wanted to say yes to them, but he didn't have the AK-50 fully completed yet. The Rifle was announced finished on August 11th with black paintwork and an updated muzzle brake to reduce Barrel Flex.

Specifications

  • Type: Sniper Rifle
  • Country of Origin: USA
  • Caliber(s): .50 BMG
  • Barrel Length: 20 in (50.8 cm)
  • Feed System: 10-round Barret magazine
  • Fire Modes: Semi-Auto

Video Games

Title Appears as Mods Note Date
Modern Warfare 3 JAK Cataclysm 20 Round FosTech Barrett mag The AK-50 is a crudely made "Conversion Kit" for the RPK 2024
Escape from Tarkov

AR-15 Parts identification guide

Handguards

Non-Railed

Picatinny RIS

M-LOK

Some M-LOK Hand guards that have Picatinny on the top or the bottom will be included in this category.

Geissele MK14 Super Modular Rail Handguard

Geissele-mk14-super-modular-m-lok-rail.jpg

KeyMod

Some KeyMod Hand guards that have Picatinny on the top or the bottom will be included in this category.

Uppers

Lowers

Magazines

Pistol grips

Stocks

Fixed

Collapsible

This category will define collapsible stocks as Stocks that use the traditional AR buffer tube.

Magpul MOE Mil-Spec Carbine Stock

Magpul MOE Mil-Spec Carbine Stock.jpg

Magpul MOE SL Mil-Spec Carbine Stock

Magpul MOE SL Mil-Spec Carbine Stock.jpeg

PDW

The term "PDW Stock" might come off as very vague it will still be a separate category from the collapsible. What a PDW stock is a Telescoping stock with the purpose being that it would be more compact to fit in a tank or a truck with a VIP then a traditional AR Collapsible Stock. The earliest examples are the M231 Firing Port Weapon Wire Collapsible stock and later examples include the AAC Honey Badger and the Heckler & Koch HK416C.


Do Not Sell My Personal Information